Obviously it is of more benefit the earlier in the game, but you start with just one or two doctrine slots. In other words, you need to use up one of your doctrine slots to benefit from it. It won't substitute for having research sectors though.Īnd it is enabled through a doctrine, not by default. It's not gamebreaking and the effect is basically to shave a turn off research here and there. for every tier 1 unit they kill, they get 5 research iirc. What I outlined above is a broad strokes&bigger picture perspective, not faction specific.Īssembly get a bonus to research through killing things, i.e. Don't know if they are good at turtling defense though. They mentioned the new Assembly faction is focused on having bonus to teching up. Originally posted by Sifer2:Might also depend on faction. So, in a nutshell, the game favours the defender now because lone crow armies don't work.Īlso, it takes longer to absorb or destroy captured cities, compared to AoW3. IN Planetfall, the dwelling system has been reworked, so you need to accrue influence to purchase dwelling units, which acts as another soft limiter/brake on amassing large armies. In Aow3 you could get lucky and find a large independent city, capture it, and boost your economy quite quickly that way, and thus boost your army.Īlso, in AoW3, if you were lucky you could capture a dwelling quite early, and therefore get their units quite early. fewer cities.Īlso, in every game, you start with a brand new, small city, and there are no pre existing large cities on the map. This is because units are generally produced a bit slower than in AoW3, and you have fewer unit production sites, i.e. Net result is that is is harder to get a strong army together, and takes longer. You will have to bring an army to capture enemy cities, and they wioll have to do the same, so the game builds up more gradually to big fights. Higher tier units are much rarer and harder to mass.Įvery settlement and forward base (the new version of fortresses) comes with an inbuilt garrison, meaning that your cities won't be captured by crows etc anymore. Plus movement on the strategic map is slightly slower than in AoW3. Basically, as you play, you are less likely to have as many units as you would in AoW3.
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